45tilemap a good Sample
2016-08-23
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#include "HelloWorldScene.h"
#include "SimpleAudioEngine.h"
#include "Player.h"
using namespace cocos2d;
using namespace CocosDenshion;
CCScene* HelloWorld::scene()
{
// 'scene' is an autorelease object
CCScene *scene = CCScene::create();
// 'layer' is an autorelease object
#include "SimpleAudioEngine.h"
#include "Player.h"
using namespace cocos2d;
using namespace CocosDenshion;
CCScene* HelloWorld::scene()
{
// 'scene' is an autorelease object
CCScene *scene = CCScene::create();
// 'layer' is an autorelease object
c++
Tilemap
样本
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