OpenGl_Template
2016-08-23
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#include <windows.h> // Header File For Windows
#include <gl.h> // Header File For The OpenGL32 Library
#include <glu.h> // Header File For The GLu32 Library
#include <glaux.h> // Header File For The Glaux Library
#include <cmath>
HDC hDC=NULL; // Private GDI Device Context
HGLRC hRC=NULL; // Permanent Rendering Context
HWND hWnd=NULL; // Holds Our Window Handle
HINSTANCE hInstance; // Holds The Instance Of The A
#include <gl.h> // Header File For The OpenGL32 Library
#include <glu.h> // Header File For The GLu32 Library
#include <glaux.h> // Header File For The Glaux Library
#include <cmath>
HDC hDC=NULL; // Private GDI Device Context
HGLRC hRC=NULL; // Permanent Rendering Context
HWND hWnd=NULL; // Holds Our Window Handle
HINSTANCE hInstance; // Holds The Instance Of The A
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