Space Fight
2016-08-23
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This thread assumes that you have the basic knowledge of Java, are familiar with NetBeans and have "introduced Java ME programming" through threads. Game production also requires some knowledge of physics, including Newton's law of motion, motion, collision. Recently, I participated in an intensive program called mobile application development organized by my university and its allies. The project is funded by uramus, a program designed to encourage student exchanges between European countries. We started with J2ME, which is the result of that thread. So, in this thread, I'm going to use some materials taken from the project. By using gamebuilder, the game making process is much easier. However, I won't hide it in this thread. Details of gamebuilder for game making can be found here. As a student, I may not have enough experience to apply best practices. That's why I warmly welcome any comments or suggestions to make it better.
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