Home » Source Code » OpenGL implementation of three-dimensional walkthrough

OpenGL implementation of three-dimensional walkthrough

2014-10-08 11:37:17
The author
Download(s): 4
Point (s): 2 
Category Category:
OpenGLOpenGL CPlusPlus, C-C++C++


Using OpenGL in VC environment to achieve a three-dimensional walkthrough in the scene including ground, a cube, a tetrahedron, keyboard control, roaming, as well as cube and tetrahedron respectively in each direction of rotation ...
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File list

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Name Size Date
StdAfx.h769.00 B19-04-11 18:22
StdAfx.cpp293.00 B19-04-11 18:22
ReadMe.txt1.18 kB19-04-11 18:22
sanwei.dsp4.43 kB19-04-11 18:22
sanwei.dsw520.00 B19-04-11 18:22
sanwei.ncb33.00 kB19-04-11 18:24
vc60.idb41.00 kB19-04-11 18:23
sanwei.pch198.95 kB19-04-11 18:22
vc60.pdb52.00 kB19-04-11 18:23
StdAfx.obj1.76 kB19-04-11 18:22
sanwei.exe204.05 kB19-04-11 18:23
sanwei.pdb369.00 kB19-04-11 18:23
sanwei.obj19.39 kB19-04-11 18:23
sanwei.ilk226.96 kB19-04-11 18:23
sanwei.plg912.00 B19-04-11 18:23
sanwei.cpp5.15 kB19-04-11 18:23
sanwei.opt47.50 kB19-04-11 18:24
<Debug>0.00 B19-04-11 18:22
<sanwei>0.00 B19-04-11 18:22
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OpenGL implementation of three-dimensional walkthrough (200.30 kB)

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