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matlab on detection of blood vessels

this projects takes input eye image and identifies nerves in an eye using krisch templates. the result has an input image and coverterd to gray scale..then krisch templates is used to identify nerves in an eye. it can also detect vessel...

histogram equalization

histogram equalization code implemented in matlab  Very easy and smartly done code...

Craft Gate 0.0.3 alpha

Craft Gate 0.0.3 alpha . Update on GIF functionality (only support Animation elements). . Reduce room for more Memory TI uses. . Original 碼 open, currently only the release of the vc10 dBASE III compiler MSBuild version. Says that: I think we...

Code for content based image retrieval

Code for content based image retrievalRegion Based Image Retrieval (RBIR) is an extension of content-based image retrieval techniques . Region-based image retrieval systems provide new query types to search for objects embedded in anarbitrary environment. An RBIR system automatically segments images...

Vehicle Detection

Vehicle Detection Using c++ and openCV project based on haarcascades algorithm...

Android picture puzzle

This is the picture stitching module, do a bit rough, but the function realized by the stitching in the canvas ondraw redraw implemented these methods is stupid, there are many places you can optimize this code can provide a reference,...

Photo browser

Application backgroundA picture browser implemented in the VC++6.0 environment. BMP, PCX, JPEG and GIF images can be opened. Regardless of which kind of the image is opened, the user can save it in any format. Can be full screen view, and to provide a "slide show" function when the whole screen. Whe...

Ezw classic image compression algorithm

Ezw classic image compression algorithm, pro-test available, which with steps, histograms, renderings, source images are available for beginners learning and reference....

8-bit Graphics Editor for ZX Spectrum

This is my image editor. It allows you to draw graphics for an 8-bit computer ZX Spectrum. The project is not finished but in the codes you can find some interesting tricks and algorithms. Written on PureBasic 4.x....

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