Sort by
  1. Language:All
  2. Category:DirectX
  3. Time:ALL
  4. View:500—1000 times
Remove all
Language More Hide
Category More Hide
Time
View
More

Direct3D example (Rotating Cube)

Rotating Cube, with Texture and Scrolling Text. Works with almost all Delphi Versions (including XE5)...

With HLSL and DirectX 9.0c language model implements two different light sources

Frank d. Luna's Introduction to 3D Game Programming with DirectX 9.0c----a Shader Approach the 10th chapter of exercise 4 answer. You can switch by pressing the number keys 0, 1, to indicate different lighting. Two light source rotates around the Earth....

Using C++ and DirectX to render a firework scene.

It includes ten files. There are three pictures, and the firewok is the result picture. And the firework.cpp is the main file. It demonstrates the PSystem::Firework system....

3D Direct map

Provides a way to create a projection matrix in the DirectX, such as Matrix.PerspectiveFovLH (),Matrix.PerspectiveFovRH() 、Matrix.PerspectiveLH() 、Matrix.PerspectiveRH() 、Matrix.PerspectiveOffCenterLH () and Matrix.PerspectiveOffCenterRH (). Following major introducedMatrix.PerspectiveFovLH ()...

Convert Video File Formats

The Windows Media Encoder SDK is the latest and the easiest API to build media applications. Many different applications can be developed using the Windows Media Encoder SDK, such as video e-mails, security surveillance archiving, encoders, screen capture utilities, Microsoft Power Point and Microso...

3D Dugeons Example

An example of 3D dugeons word using MS Directx It explains how read .X files, using texture and move in a 3D word built with Microsoft DX7 routines...

3D Word Example

An example of how build a 3d word with DirectX .X file and moving around it in first person suggestive; a good example of Quake style game clone...

DirectX 9.0c implemented in HLSL language uses two different methods of specular reflection

By pressing the number key to switch to a different method of specular reflection and can be visually observed differences. This is a Frank d. Luna's Introduction to 3D Game Programming with DirectX 9.0c----a Shader Approach the 10th chapter answers to exercise first. Code steps a more detailed, mor...

Test Video.

Dxshow basic application, write the simple video player with dxshow, You can play a video file that can be decoded....


LOGIN

Don't have an account? Register now
Need any help?
Mail to: support@codeforge.com

切换到中文版?

CodeForge Chinese Version
CodeForge English Version

Where are you going?

^_^"Oops ...

Sorry!This guy is mysterious, its blog hasn't been opened, try another, please!
OK

Warm tip!

CodeForge to FavoriteFavorite by Ctrl+D