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51 single-chip computer control the W5500 delivers TCP network traffic

Control network by 51 MCU Module W5500 W5500 port for TCP/IP network communication 0 work in client mode, using the TCP&UDP test tool is created on the server-side connectionAnd timing to send strings to Server "rnWelcome To NiRenElec!rn", andReceiving server sends data back to the ser...

QT to achieve TCP file transfer

Application backgroundTCP transmission control protocol is a network protocol for data transmission, and several Internet Protocols (HTTP, FTP) are all based on TCP protocol. TCP is a reliable transport protocol for data flow and connection.In the QT platform, the use of QTcpSocket to achieve POP3,...

Telnet vc realize

TELNET automatically log a loom, the preamble, the username and password you need to modify the program. Wireshark capture by using the TCP protocol to obtain the preamble preamble may refer telnet protocol...

AODV Implementations

Please note: All through all source codes are free for anyone for downloading, we do need this mechanism (points) to encourage people to share out more source code projects so that everyone can get more valuable codes eventually. We are putting a lot of effort on maintaining all the codes for you. W...

IOCP complete source code

Perfect realization IOCP source, rookie learning is essential, in addition there is also a pleasant surprise //IOCPS.cpp:implementation of the IOCPS class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "IOCPS.h" #ifdef _DEBUG #define...

TCP-based communication program (Server + client)

VC development is based on TCP communication procedure, the client and server-side. Complete procedure, compiled directly after...

Ethernet frame CPP code

CPP code Ethernet frames, you can directly compile and run, CPP code Ethernet frames, you can directly compile and run. CPP code Ethernet frames, you can directly compile and run...

Tic-Tac-Toe with chat capability using TCP/IP protocol

Tic-tac-toe is a game for two players, X and O, who take turns marking the spaces in a 3×3 grid. but i used 13x13 grid. The player who succeeds in placing five respective marks in a horizontal, vertical, or diagonal row wins the game. me....

北风之神SOCKET框架(ZYSocket)

北风之神 SOCKET框架组4.2最新版。里面有4个例子。 //------------------------------------------------- 1.使用sharpSerializerSolution 序列化,反序列化,提高了性能,(感谢麦上飞提供)注意此组件只能序列化有 无参构造函数的类。所以多...

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