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sourcecode ini berfungsi untuk menampilkan cahaya kepada seluruh objek pencahayaan ada 3 jenis 1. diffuse 2. ambient 3. specular...

AR marks lizi

ARToolkit comes with example programs, add their own written in OpenGL a small example, works well and can play with the keyboard, there is a small interactive. But writing is relatively simple, no textures, just a little example, requests you to modify, make him perfect....



Draw an Apple program LOGO

Source using the principle of the Golden Apple LOGO to reappear, original, and the original LOGO is a little different, draw some fat! First contact with OPENGL tried painting with its approach a bit, don't like, try spray Ouch!...

Image Tweening

Tweening generates intermediate frames between two images to give the appearance that the first image evolves smoothly into the second image. In this project, Key frames are used to create the illusion of motion. Texturing, spinning, scaling are the techniques used to carry out the procedure of draw...

Caustics OpenGL

OpenGL-rendering of Underwater CausticsUnderwater environments look quite different from above-water environments. Think about swimming underwater in a swimming pool. Light hitting the rippling surface of the water creates focusing effects or "caustics" on underwater surfaces (such as the...

An object moving according to mouse path

I have made this project using c programming language in OpenGL . It is a programme that acts according to mouse movement like if anybody wants a path according to him as complex as it may be and he makes a path using mouse . Now the small object moves according to the path created as by the user ....

Polygon filling

In computer graphics, polygon-filling code, Pro-testing is available, in the openGL tests to pass. For polygon filling could be more to their needs....

Cubgs-src Library

Application backgroundPlesimplesimplesimplesimplesimplesimplesimplesimplesimplesimplesimplesimplesimplesimplesimplesimplesimplesimplesimplesimplesimplesimplesimplesimplesimplesimplesimplesimplesimplesimplesimplesimplesimplesimplesimplesimplesimplesimplesimplesimplesimplesimple simplesimplesimplesimp...


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