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Information exchange based on WINSOCK

bottom:0pt;margin-top:0pt;">通过serverSocket.Accept()来接收客户Socket的连接请求,在这里用循环可以实现该线程实时侦听,而不是只侦听一次。当程序运行serverSocket.Accept()时,会等待,直到有客户端Socket发起连接请求时,获取该客户Socket...


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