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CUDA implementation of H.264 codec, the parallel algorithm

CUDA implementation of H.264 codec, accelerating algorithm for parallel, internal implementation of CUDA implementation of H.264 video codec, can be compiled, tested, and also add a comment....

SIFT openCL feature extraction

Application backgroundThe exact definition of features is often determined by the type of problem or application. Feature is the "interesting" part of a digital image, which is the starting point of many computer image analysis algorithms. Therefore, the success of an algorithm is often determined b...

TSP problem based on genetic algorithm

A TSP source list with detailed notes, using genetic algorithms, is capable of side-by-side , Assumes that you have a traveling businessman to visit n cities, he must choose to walk the path, path restrictions can only be visited once in each city, and finally to return to your original departure...

Convert color images to grayscale images in the OpenMP+Cuda accelerated video, extraction of video image edge

Objective: to speed up video converting color images to grayscale images, extraction of edges in video images. Development environment: Windows 8.1 x64 OS   vs2012 cuda5.5  opencv2.4.8 hardware:NVIDIA  GeForce GT 740M, 4G RAM, Intel (r) Core (TM) i5-4200MCPU @2.50GHz need to conf...

OpenCl infrastructure code

Application backgroundPassword violence calculations, large data computing will be used, parallel computing, this routine for the general openCL parallel computing, based on the NVIDIA platform, the routine synthesis of the common functions of the openCL, the platform to create, device selection, me...

CUDA parallel computing

Application backgroundVS_cuda parallel computing two vs based on the realization of the.Cu code to achieve a simple matrix multiplication and inversion....


如何在MFC中调用CUDA 环境:     Windows Vista SP1 Microsoft Visual Studio 2005 CUDA 2.0 步骤: 1.       创建一个对话框的MFC程序 选择“基于对话框”...

Multithreading applications in win32

Multithreadingapplications in win32. source code in C for programming windows levelapplication in multithread environment. Very good book for multithreadin windows systems....

Fluid Simulation for Video Games, part 3

Vortex Particle Fluid Simulation This article, the third in a series, presents a fluid simulation implemented in C++ that runs in real time using modest and commonly available computer hardware. The first article summarized fluid dynamics; the second surveyed fluid simulation techniques....


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