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The CAN network and IP network communication

void Task_Server (void * pdata){    SOCKET * s;  int ei; // variable to store the return value  int RecvCnt = 0; // number of the received data  uint8 RecvBuff [200]; // receive buffer  uint8 RecvBuffP = 0;  uint8 CanSUCCESS = 0;  struct sockaddr serverad...



wireless Network communication

A wireless network is any type of computer network that uses wireless data connections for connecting network nodes. Wireless networking is a method by which homes, telecommunications networks and enterprise (business) installations avoid the costly process of introducing cables into a building,...

Network traffic monitor program prerequisites

Developing Java video communications a must-have Toolkit enables development of process flow control for multimedia communication functionality, faster and easier. Enables developers to get better traffic monitoring features of multimedia communications program to benefit: Quickly call i...

C # to achieve network communication

C # to achieve a complete network communication point to point, point to multipoint, synchronous, asynchronous, UDP, TCP codeTCPClient class provides a way to use the TCP protocol to connect to an endpoint of a simplified method. It also demonstrated to read or write data in the connection process b...

C # asynchronous network communication TCP UDP code

Asynchronous network communication to achieve c # TCP UDP broadcast traffic can use interfaces programmers use directly from your code....

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