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ROAM realtime lod terrain
4.0
Project file for MS Visual C++ 6.0. Requires GLUT DLL (www.opengl.org) Adjust program constants in Landscape.h and Utility.cpp. MAPS:   Default map is read from HeghtXXX.raw where XXX is the MAP_SIZE (as defined in Landscape.h).  If this map is not found, the program attempts to open "Map.ved", a Tread Marks map file.  Tread Marks maps will only work for MAP_SIZE == 1024.  Also, the MULT_SCALE to view Tread Marks maps correctly is "0.25f". (www.TreadMarks.com)
songzinu
2016-08-23
0
1
GPU Terrain Rendering
no vote
GPU Terrain Rendering LOD QUAD TREE with Direct-x
songzinu
2016-08-23
0
1
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