Snake based on ministm32
no vote
I wrote a snake game program & nbsp; at the beginning, I need to calibrate the touch screen. Click the four points on the screen in turn & nbsp; after calibration, I don't need to calibrate (only limited to mini development board). There are only two buttons to control the direction & nbsp; in the lower left corner and the lower right corner of the screen (the screen has a label, move left and down in one button & nbsp; Move right and up on one button & nbsp;) & nbsp; the screen will randomly generate the next box to eat & nbsp; after eating, you will increase your length, and then the next random box will appear & nbsp; no success will be displayed when you touch yourself and the four edges of the screen. There is a score prompt in the lower left corner of the screen. The current length can be used as a score reference & nbsp; In addition, the analysis of snake can be realized with linked list data structure, interested friends can try this program is not linked list data structure & nbsp; interested friends can see the source code