Upload Code
loading-left
loading loading loading
loading-right

Loading

Profile
No self-introduction
codes (1)
Synchronous communication code (Point to point poi
no vote
C_ Complete communication code (point to point)_ Point to many_ Synchronization_ Asynchronous_ UDP_ TCP) C# codeusing System;using System.Collections.Generic ;using System.Linq ;using System.Text ;using System.Net ;using System.Net.Sockets ;namespace UDPClient{    class Program    {        static void Main(string[] args)        {    &The & nbsp; & nbsp; & nbsp & nbsp & nbsp; & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp; & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp & nbsp it's not easy; Console.WriteLine (" This is a Client, host name is {0}", Dns.GetHostName ()); & nbsp; & nbsp; & nbsp; & nbsp; & nbsp; & nbsp; & nbsp; & nbsp; & nbsp; & nbsp; / / set service IP and TCP port number
siquan
2016-08-23
0
1
No more~