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Full TCP/IP Socket C++ multithreaded network code,
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Full TCP/IP Socket C++ multithreaded network code, with overtime and other security detection. Encapsulated interface classes in the form of call is very convenient, both server and client functionality, reducing the complexity of the code. In the form of a function pointer to a callback, in the name of the client-side you can define functions and internal implementation, making code clear, full and strong.
lightrain0
2016-08-23
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