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Implemented in HLSL language switching of differen
no vote
Frank d. Luna's Programming 3D Games with DirectX 9.0c----a Shader Approach the 9th chapter of "color" exercises 3rd questions of the final solution. After the program is running, you can switch by pressing the number keys 0, 1, to indicate different hidden ways. Current hidden modes in the left corner of the window to show it. Specific methods of operation in the upper window. Use of codes see the ReadMe.txt file in the compressed file. This is the solution to Exercise 3 of Chapter 9, " Color ", of Programming 3D Games with DirectX 9.0c ---- A Shader Approach written by Frank D. Luna. After executed, the program can be used to change the cull mode by pressing the number keys 1, 2 and 3. The current cull mode is display
supersaiyan872841
2016-08-23
0
1
Adjustable diffuse light wave illumination model
no vote
After the action method runs. Is characterized by diffuse light to change when the program is run with the color component values to obtain a different light source color, thereby directly observed effects. This is a Frank d. Luna's Introduction to 3D Game Programming with DirectX 9.0c----a Shader exercises of the Approach the 10th chapter of the 6th the answer to question No. Code steps a more detailed, more comments. Documents are used see the ReadMe.txt file in the package.
supersaiyan872841
2016-08-23
0
1
DirectX 9.0c implemented in HLSL language uses two
no vote
By pressing the number key to switch to a different method of specular reflection and can be visually observed differences. This is a Frank d. Luna's Introduction to 3D Game Programming with DirectX 9.0c----a Shader Approach the 10th chapter answers to exercise first. Code steps a more detailed, more comments. Use see the ReadMe.txt file in the package.
supersaiyan872841
2016-08-23
0
1
Programming Role Playing shell Games with DirectX
no vote
Gaming genius Jim Adams of the Programming Role Playing Games with DirectX (2nd Edition), chapter I of the framework  program (shell) the amended version of t o apply a variety of character sets.
supersaiyan872841
2016-08-23
0
1
Programming Role Playing Games with DirectX 2nd E
4.0
Gaming genius Jim Adams of the Programming Role Playing Games with DirectX (2nd Edition), chapter I of the  amended version of data,  Fixed a small error, and the ability to apply a variety of character sets.
supersaiyan872841
2016-08-23
0
1
With HLSL and DirectX 9.0c language model implemen
4.0
Frank d. Luna's Introduction to 3D Game Programming with DirectX 9.0c----a Shader Approach the 10th chapter of exercise 4 answer. You can switch by pressing the number keys 0, 1, to indicate different lighting. Two light source rotates around the Earth.
supersaiyan872841
2016-08-23
0
1
C++ games card solitaire games
no vote
Do it yourself the first C++ game was Solitaire Solitaire. With most of the original console program written in. Plays struggling, because the font is too small, and color not so recognizable! (Font settings but you can in the console window. ) When entered, you must enter an integer, because there is no set error correction mechanism. I hope you can support HA!
supersaiyan872841
2016-08-23
0
1
Evolution games (The Game of Life) C++ program cod
no vote
A lot of lattice constant evolution the evolution of life on small game. Its rules are as follows: for one of the grids, neighbors if it is less than two, then it would die of loneliness if more than three, it will be dead because of crowding. Only if its neighbour is equal to two or three days it will survive into the next generation; if you had not a cell, but it has three neighbors, will breed a new cell. Above Baidu to introduction. This program was written by myself, only use <iostream>, using two-dimensional arrays, and displayed in the console, so more limited in scope.
supersaiyan872841
2016-08-23
0
1
No more~