Home » Source Code » 采用粒子系统技术模拟一个圆球爆炸时碎片四溅的效果


2010-07-19 20:33:00
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OpenGL programOpenGL program Borland C++ Builder, BCBBorland C++ Builder


use particle system simulation technology explosion of a ball of debris cascade effect
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Name Size Date
Project1.bpr4.72 kB02-12-99 14:43
Project1.cpp644.00 B02-12-99 14:43
Project1.exe319.50 kB03-18-99 18:46
Project1.res876.00 B02-12-99 14:42
snap.bmp293.02 kB03-21-98 21:30
teaport.3DS56.06 kB02-12-99 14:28
teaport.gl49.69 kB02-12-99 14:31
teaport.h87.88 kB02-12-99 14:31
Unit1.cpp1.01 kB02-12-99 15:05
Unit1.dfm1.17 kB02-12-99 15:11
Unit1.h929.00 B02-12-99 15:03
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采用粒子系统技术模拟一个圆球爆炸时碎片四溅的效果 (226.55 kB)

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