"to the virtual scene generation system"
2016-08-23
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"to the virtual scene generation system" is based on Windows 2000 and Visual C 6.0 platform, using the basic function of OpenGL programming technology developed by 3D visualization results. Through simple DEM (Digital Elevation Model) data, establish grid model, in accordance with light intensity, elevation data and the value of a mathematical model, generate Hillshading, then it projection plane to achieve realistic simulation of the effect of undulating topography. The system uses XP style interface as well. It has transmission/switching are overhead projectors, roaming, zoom function. Support for layered Hillshading, compete against the creation, translation, rotation, rolling and vision adjustment, atomization, textures (Show/Hide), and many other functions, Single, 1MB s
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