GPU implementation marching cube
2016-08-23
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MARCHING CUBE algorithm is implemented using OPENGL features, using OPENGL GLSL shader language, MARCHING CUBE algorithm is implemented on the GPU, increases speed. The code using GLUT for window controls, and introduced a new library.
Control mode: use the d key to switch data (total 3 kinds of data)
Use the a key to pause/resume animation
Using VS2010 Editor needed code contained in the INCLUDE path in the project properties within the GL folder
c++
GPU
实现
marchingcube
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